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Event Rules & Regulations

Hackathon Rules & Regulations

Event Overview

  • Duration: 6-hour intra-college hackathon .
  • Venue: The Oxford College of Engineering .
  • Eligibility: Open to all departments and all semesters .
  • Domain: Participants are free to choose their desired domain .
  • Problem Statements: Will be given on the spot .

Team Requirements

  • Team Size: 2–4 members
  • Physical Presence: All members must be physically present during the 6-hour hackathon .
  • Registration: Must register before the deadline. Late entries will not be accepted .
  • Team Changes: No changes to team composition after registration .

Equipment & Infrastructure

  • Laptops: Participants must bring their own laptops, chargers, and essential devices .
  • Extension Box: Each team must compulsorily carry an extension box .
  • Internet: Wi-Fi will not be provided. Participants must arrange their own internet if required .
  • Seating: Basic seating arrangements will be provided; participants must manage their own additional needs .

Rules & Regulations

  • Originality: Original ideas only — plagiarism, reused code, or pre-built projects lead to immediate disqualification .
  • Submission Deadline: Teams must submit their prototype/code strictly within the 6-hour deadline .
  • Discipline: Teams must maintain discipline and cleanliness inside the venue .
  • Misconduct: Any misconduct, malpractice, or violation of rules will result in direct disqualification .
  • Final Authority: Judges' and organizers' decisions will be final and binding .

Ideathon Rules & Regulations

Event Overview

  • Venue: The Oxford College of Engineering (Intra-College Event) .
  • Eligibility: Open to all departments and all semesters .
  • Team Size: 2–4 members per team .

Registration Requirements

  • Problem Statement Submission: Each team must submit their chosen problem statement at the time of registration .
  • Problem Statement Options: Teams may either choose from the provided list or propose their own (subject to approval) .
  • Approval: Only approved problem statements will be allowed to compete on the event day .
  • Registration Deadline: Teams must register before the deadline with complete member details and final problem statement .
  • No Changes: No changes in team members or problem statements after registration

Event Requirements

  • Physical Presence: All team members must be physically present for the entire duration of the event .
  • Deliverables: Teams must develop a concept, design a prototype, and present their solution to a panel of judges .
  • Judging Criteria: Creativity, feasibility, clarity, impact, and presentation quality .
  • Equipment: Teams are responsible for their own laptops, chargers, internet, and required development tools or resources .

Rules & Regulations

  • Originality: Ideas must be original; plagiarism or reuse of existing solutions leads to immediate disqualification .
  • Discipline: Teams must maintain discipline and cleanliness within the venue .
  • Misconduct: Any form of misconduct or rule violation will result in disqualification .
  • Submission Deadline: All submissions (presentation/concept note/prototype details) must be submitted within the specified time limit .
  • Final Authority: Decisions of the judges and organizers are final and binding .
  • Modifications: Organizers reserve the right to modify rules, schedules, or procedures if necessary .
  • Guidelines: Detailed event guidelines will be shared after registration closure .

Buildathon Rules & Regulations

Event Overview

  • Venue: The Oxford College of Engineering (Intra-College Event) .
  • Eligibility: Open to all departments and all semesters .
  • Tracks: BUILDATHON features two tracks - TOYATHON and PRODSPRINT .
  • TOYATHON: Build creative toy prototypes using technology, blending innovation, engineering and user-centric design .
  • PRODSPRINT: Convert concepts into working prototypes through hands-on development and rapid iteration .
  • Track Selection: Participants may choose to compete in TOYATHON, PRODSPRINT, or both .

Event Format

  • Participation: Individual or team-based (2–4 members per team) .
  • Track Selection: Each team must select their track(s) during registration .
  • Development: Develop your prototype within the given timeframe .
  • Demonstration: Demonstrate your prototype and its functionality to the judges .
  • Evaluation Criteria: Projects will be evaluated on creativity, technical implementation, feasibility and user engagement .
  • Guidelines: Detailed guidelines, themes and resource instructions will be provided at the event .

Rules & Regulations

  • Registration: Participants must register with accurate and complete member details and give brief description about their idea in registration form .
  • Originality: All code, designs and prototypes must be original and created during the preparation time (6-9 Dec) .
  • Plagiarism: Plagiarism, reuse of previously built projects or pre-existing substantial work is strictly prohibited .
  • Mentorship: Mentors will be available for conceptual guidance only; direct assistance in development is not allowed .
  • Equipment: Participants must bring their own laptops, chargers, tools and required development resources .
  • Safety: All prototypes, especially those in TOYATHON, must be safe and appropriate for the intended audience .
  • Discipline: Teams must maintain discipline and cleanliness at the venue .
  • Misconduct: Any misconduct or violation of rules will result in disqualification
  • Submission: All submissions must be completed within the allotted timeframe
  • Final Authority: Judges' decisions will be final and binding
  • Modifications: Organizers reserve the right to modify rules, timelines or event structure if necessary